Warhammer 40000 Codex Leagues Of Votann (Παλαιοβιβλιοπωλείο)
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For over a decade, furtive whispers have told the tale of a faction that once walked the battlefields of the 41st millennium, descendants from ancient Terra who had taken a very different path from most of humanity. Many denounced these tales as mere myths, fanciful tales from a more innocent age, where rules were consigned to transient paper alone, and all battles were fought with their participants astride magnificently green bases. As so many years passed, even most believers eventually gave up hope, moving on to pastures less green and new armies. But finally, incredibly, the faith of the few who held true is rewarded, and the Squats are back!
Don’t call them that though. It’s very rude, and it makes them very mad, and you will not enjoy what happens to you when they’re mad. They are now the Leagues of Votann, and they’re here to shake up the landscape of the 41st Millenium. Join Shane Watts and James “One_Wing” Grover as they dive into the new book.
Massive thanks, as ever, to Games Workshop for sending us the Votann Army Box and Codex to review.
- Lore for the Leagues of Votann – just what have they been up to all this time?
- Rules for constructing a League army, including five powerful named Leagues, and a good set of custom choices.
- Spicy new types of weapon, including beams, magna-rail and HunTR guns.
- All the stratagems, warlord traits, relics and secondary objectives you’d expect from a 9th Edition book, the Skeinwrought Psychic Discipline, and Votannic Council upgrades to give your Characters extra tricks.
- Datasheets for the new Votann range.
- Crusade rules that provide one of the most in-depth resource systems yet.
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